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Useful WoW Mods... With links and everything!!!

#1 User is offline   Iaiken

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Posted 02 January 2007 - 12:58 AM

UUI is no longer in development and from what it seems, the compilations (UI replacements) are all going the way of the dinosaur due to users now taking more of an "a la carte" approach to modding.

So here is the new list of awesome add-ons (alphabetical, of course):

ArkInventory
Curse
WoWInterface

Ark is a full-featured inventory managment system that allows you to sort and break-down bagspace by content. It also has some nifty features that allow you to more easily manage trade goods and to sell all of your accumulated trash items with just a single click. You can also see all of your other characters banks and inventories from any of your characters.


AtlasLoot Enhanced
Curse
WoWInterface

Atlas has long been a mainstay of WoW dungeoneers, it gives you handy maps to help you navigate instances along with boss locations and even a complete list of the loot they drop.

Note: Just don't try to check the stats or appearance of items that haven't yet dropped on your server or the server will boot your client.


Auctioneer
Curse
WoWInterface

Auctioneer is another oldie but goodie. It is basically a market tracking system for the in-game auction house. It tracks item costs and can interpolate what you should sell things for to make the most of your auctions. This add-on helps save time and increase profitablility meaning you can spend a greater portion of your playing time actually... I dunno... PLAYING!


Bagnon
Curse
WoWInterface

Bagnon is the successor to the popular all-in-one-inventory mod. This basically transforms your backpack/bags in your inventory and bank each into a single gigantic bag! The interface is simple, items are color-coded by thier quality.


Bartender
Curse
WoWInterface

Bartender replaces the Blizzard actionbars with robust, movable, morphable breakable, scriptable bars. Casual gamers will enjoy the clean features and ability to compact their button bars into a rectangle with chat to either side. Raiders and PvPers will love the fact that they can create elaborate key bindings and sequential macros.


Deadly Boss Mods (DBM)
Curse
WoWInterface

With BigWigs Boss Mods now on the ftitz, DBM has become the boss mod of choice. This mod provides critical information about boss timers and phases that allow dungeoneers and raiders to better tackle the challenges facing them. Group/raid leaders who have never used this mod will wonder how they ever did without it as it can be configured to announce what is going on in the fight for those people who don't even have the mod. It can even whisper players with helpful information such as: "You are the bomb. RUN AWAY!"


Decursive
Curse
WoWInterface

If you can cast any form of debuff removal spell, YOU NEED DECURSIVE. The mod allows you to bind your dispells to a mouse click action and simply click people to cleanse them of whatever nastiness they have contracted.


FuBar
Curse

FuBar is a top and or bottom bar that collects your addons, clock and other minimap icons to grant easy access to those and other fubar specific mods from one place in a clean and organized fashion. Most mods written on the ACE framework plug in to FuBar automagically, while the abundance of FuBar specific mods are mindboggling (SpeedFu, CalendarFu, DurabilityFu, PerformanceFU and so on).


ItemRack
Curse
WoWInterface

If you have more than one set of armor, YOU NEED ItemRack. It allows you to configure armor sets ahead of time so that you can quickly and easily swap between sets (PvP set, tank set, DPS set, resist set, etc). In all honesty, I would hate playing a warrior if I didn't have this mod.


Mappy
Curse

Ever wanted a square minimap? That's where Mappy comes in. It also allows you to move and configure the minimap to your liking, as well as the buttons!


Omen Threat Meter
Curse
WoWInterface

Omen is NOT dead. In fact, it's better than ever. Blizzard's LUA has made threat values available which allowed Adrine (developer of Omen and friend of mine) to make use of them to show players exactly where they stand for threat. Sure the Blizzard UI has its own built in threat warnings, but that's only useful if you are too stupid to tell that your threat bar is longer than the tanks.


Quartz
Curse
WoWInterface

Quartz replaces the crappy cast bars provided by the Blizzard UI. They are movable, resizable, click through, you can bind them to other unit frames so that you know how much longer that debuff is going to last on your target or exactly how much time is left on your cooldowns. Highly recommended, but it's a pain to configure.


QuestHelper
Curse
WoWInterface

QuestHelper is a mod that integrates with your map to help plot out your questing and to eliminate travel time while making sure you overlap as many quests and objectives as possible. A must have for the lazy player who hates to read quests.


RatingBuster
Curse
WoWInterface

So many ratings, so little time... RatingBuster tells you just how much that + crit rating, or + hit rating will actually benefit you and can even perform on the spot comparisons of loot to the loot you are wearing. This allows you to make better informed equipment choices and to ultimately elevate your play.


Recount
Curse

Recount is an excellent damage meter that you can use to track your damage in a group environment. It's helpful graphs and statistics allow you to check out other players strategies, or to simply disect your own and eliminate weaknesses. This is a must have for raid/group leaders as it allows you to quickly and easily see who your worst performers are and either shape them up or ship them out.


X-Perl Unit Frames
Curse
WoWInterface

X-perl replaces the Blizzard unit frames with ones that don't actually suck. It is easy to use, easy to configure and best of all, the default unit frames layout isn't half bad. This mod comes HIGHLY recommended.


That's all folks... if you know of any awesome add-ons that I have missed in this post... post them and I will add them to the list.

This post has been edited by Iaiken: 13 November 2008 - 10:58 AM

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#2 User is offline   Iaiken

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Posted 02 January 2007 - 11:50 AM

View PostTLR3.0, on Jan 2 2007, 09:23 AM, said:

I use Titan Panel and MyRoleplay.

I used to use Gatherer for finding herbs, but I don't know that it's been updated for the patch.


The developer is currently working on Gatherer and Auctioneer to update them.

WoW 2.01 introduced sweeping changes to how the information interchanges function and the mod needs to be rebuilt from the ground up. ALL of the plug-in and control functionality has been removed from these two mods and the developer has worked closely with blizzard to make mods like BottomFeeder (an automated system that polls the Auction House buys goods that are significantly below their average value and reposts them in order to make a profit). Mods like AutoSeeker (a mod that provided pathing for the user to maximize their farming yields) will also be rendered non-functional. These two types of programs are considered bots and violate Blizzards terms of use policies.

However, the following (awesome) features will be added to gatherer:

- The ability to mark resources that you cannot gather on your map just by attempting to gather them.
- The ability to export and import gatherer data.
- The ability synchronize multiple gatherer enabled clients so that you can share gatherer data with friends in real time.

Worth the wait? I think so...
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#3 User is offline   Ishn

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Posted 02 January 2007 - 07:18 PM

So how do you install these? Just extract them to the WoW parent folder, or a sub-folder, or what?
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#4 User is offline   Iaiken

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Posted 02 January 2007 - 08:20 PM

View PostIshn, on Jan 2 2007, 08:18 PM, said:

So how do you install these? Just extract them to the WoW parent folder, or a sub-folder, or what?


Extract the mods to the Addons folder.

For example:

C:\Program Files\World of Warcraft\Interface\Addons\
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#5 User is offline   Ishn

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Posted 04 January 2007 - 05:15 AM

I installed the Atlas mod, but the maps aren't coming up with any information. Any clues?
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#6 User is offline   Iaiken

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Posted 04 January 2007 - 10:04 AM

View PostIshn, on Jan 4 2007, 06:15 AM, said:

I installed the Atlas mod, but the maps aren't coming up with any information. Any clues?


No screen shot, no love...

You can also check their forums at atlasmod's website to see if anyone else has had the same problem.
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#7 User is offline   Ishn

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Posted 04 January 2007 - 10:24 AM

Ok... here we go, then:

The mod makes me believe that when I pull up a map, I should expect something like this:

http://www.atlasmod.com/Maps/TheDeadmines.jpg

However, when I do pull up a map, I get the regional area map... there's no special map for the deadmines. SO far, it's the only instance I've been in.
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#8 User is offline   Iaiken

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Posted 04 January 2007 - 11:14 AM

OH!

Go into the options and check the auto select instance box... that will fix your problem... otherwise you need to select it manually from the list.

Also, you might want to select the "replace world map" option. This way when you hit M, it will bring up the world map if you are in the world, or the instance map if you are in an instance.
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#9 User is offline   Ishn

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Posted 04 January 2007 - 11:26 AM

Thanks, I will look for these check boxes when I next log on.
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#10 User is offline   Ishn

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Posted 10 January 2007 - 01:37 AM

They just had a patch to go to 2.0.3, and now my mods don't work. Does this happen every time there's a patch, and do I need to wait for alll of the modders to update their mods before I can reinstall them?
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#11 User is offline   Valrus

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Posted 10 January 2007 - 07:13 AM

There's an option in the UI mods to ignore the WoW version, this will allow some of them to work, but doesn't gaurentee that they will. Otherwise, yes, you have to wait until they update them.
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#12 User is offline   Ishn

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Posted 10 January 2007 - 07:26 AM

Well... the UI mod interface doesn't even show up for me to modify/edit... so I can't set it to ignore the WoW version.

Basically, I had the mods installed and running fine... but since the patch yesterday it's back to the default WoW UI and none of my mods seem to be loaded/working.

Or perhaps you were indicating that the ignore WoW version setting would be useful in the future?
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#13 User is offline   Valrus

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Posted 10 January 2007 - 07:44 AM

well, in the past for me they would still give me the interface so I could change that setting. Unfortunately I'm not too experienced in using UI mods so I'm afraid I can't help you much more then this.
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#14 User is offline   Iaiken

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Posted 10 January 2007 - 08:56 AM

At the character selection screen there is an "add ons" button in the bottom left.

Click that.

There is a check box to allow old mods or disable them.

Set it to it's appropriate setting.

Note: Changes to the LUA (blizz's programming API) can cause old add ons to throw errors. However, in the absence of any changes to the LUA, the mods will work perfectly and the only thing the author needs to do is update the version tag in the mods XML.
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#15 User is offline   Ishn

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Posted 10 January 2007 - 09:10 AM

I'll check the add-ons box tonight. I get my ass handed to me without my mods now... too few action buttons... way too few.
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#16 User is offline   Ishn

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Posted 10 January 2007 - 10:58 AM

Ah... well that's cool. Yeah, I prefer the mod because I can shrink the bars down to 0.6 size and move them around. Otherwise they take up too much space.

I'll take a look at the Add-Ons section when I get home.
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#17 User is offline   Ishn

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Posted 11 January 2007 - 07:34 AM

Ok, I set the Add-Ons to ignore version and they're working fine now. I get an error about CT_BarMod but it seems to work fine after I clear the error. Thanks for the tips!
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#18 User is offline   Iaiken

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Posted 14 January 2007 - 04:58 PM

View PostIshn, on Jan 11 2007, 08:34 AM, said:

Ok, I set the Add-Ons to ignore version and they're working fine now. I get an error about CT_BarMod but it seems to work fine after I clear the error. Thanks for the tips!


there is a new CT mod that fixes that and other problems.
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#19 User is offline   Iaiken

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Posted 15 January 2007 - 12:32 AM

Just curious... how do you guys have your UI setup?

This is mine (at 50% size):

http://i134.photobuc...mages/WoWUI.jpg

This post has been edited by Iaiken: 15 January 2007 - 12:32 AM

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#20 User is offline   Valrus

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Posted 15 January 2007 - 06:32 AM

I use the deafualt UI with the two bottom bars turned on.
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#21 User is offline   Ishn

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Posted 15 January 2007 - 07:33 AM

Here's mine:

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#22 User is offline   Second Talon

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Posted 15 January 2007 - 10:21 AM

I'm Captain Default. Two side bars on, bottom bars on, only two left on the scrolling wheel... #1 is Party Mode, #2 is Solo Mode.

... I'm a Priest... I really do have a Solo and Party mode.

The stuff along the top are things that I use frequently enough to need them handy, but not frequently enough to be on the number row. The stuff on the side are thinks like the Stamina Buff or Ressurection... things I need every once in a while, but not that often.
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#23 User is offline   Iaiken

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Posted 15 January 2007 - 12:47 PM

Just about every button on my center panel has a hot key assigned.

# = bottom row (action bar changes when I change stances)
Ctrl + # = Middle Row
Shift + # = Top Row
Alt + # = Potion bar
~ = "Oh Shit Button" (stance dance around fear, (+Ctrl) stance dance for charge, (+Alt)hamstring+stun)

I actually don't recall the last time I actually had to click a button with my mouse.

Things that I miss...

Allinoneinventory (1 huge bag, totally can resize and redimension)

Allinonebank (1 huge bank, can resize and redimension)

Move Anything! (You can move anything... there are a lot of things I want moved)

Discord (kinda like CT bars but infinitely more mod-able, even has curvy health/mana bars to either side of your toon)

If you find a well coded version of any of these mods... lemme know.
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#24 User is offline   Ishn

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Posted 15 January 2007 - 01:31 PM

How do I set up action buttons, like Ctrl-# and Shift-# being certain bars? that'd probably speed my things along better than clicking anything below the first bar.
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#25 User is offline   Iaiken

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Posted 15 January 2007 - 01:55 PM

View PostIshn, on Jan 15 2007, 02:31 PM, said:

How do I set up action buttons, like Ctrl-# and Shift-# being certain bars? that'd probably speed my things along better than clicking anything below the first bar.


Go into your bar mod, click whatever you want to assign a hot key to and assign till your hearts content.

I would also suggest the following macros

Oh shit button #1 (make a macro for it)
/stopcasting
/cast Blink
/script FlipCameraYaw(180);

Oh shit button #2 (press it and run)
/stopcasting
/cast Frost Nova


Oh shit #3 (frost only, cast on first press, cancel on second)
/cancelaura Ice block
/stopcasting
/cast Ice block

Oh Shit #4
/stopcasting
/cast Counterspell

Decurse self without losing target.
/cast [target=none] Remove Lesser Curse

If you ever get a water elemental:
/cast Summon Water Elemental
/petaggressive
/petattack [harm]

Pet frost nova
/click PetActionButton5

3njoy!!
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#26 User is offline   Valrus

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Posted 15 January 2007 - 10:06 PM

I've never been able to get the macros to work right, even a simple /assist command, I must be stupid or something, seems straight forward.
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#27 User is offline   Iaiken

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Posted 22 January 2007 - 10:05 AM

Ishn!

Sticky this...

I am gonna maintain that list of mods in here...

Any suggestions of mods to add to the list should also be made here.
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#28 User is offline   Iaiken

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Posted 26 April 2007 - 02:22 PM

As some of you may know, I am a programmer and for the longest time programming hasn't been fun...

So... I started to help with the development of NathaMX's resurrected ULTIMATE UI (UUI)...

In February we released our first release candidate and since then it has clawed its way up to being the 5th highest rated compilation on Curse Gaming(http://wow-en.curse-gaming.com)...

The official UUI2.0 is now available for download...

Here is a preview:

http://media5.curse-gaming.com/images/previews/21530/uui23.jpg

NOTE: This UI is COMPLETELY customizable with multiple/optional graphical backgrounds and hundreds of options, features and optional add-ons. The action bars are totally customizable and allow you to shape them to suit your fancy (I have circular action bars around my map at the bottom of the screen)...

The default settings are nice, but please feel free to reinvent and alter the UI to your likings.

Download it, try it out and let me know what you think. (we will be adding and removing things in 2.1.0 based on user input).

http://wow-en.curse-...45/ultimate-ui/
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#29 User is offline   Ishn

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Posted 26 April 2007 - 02:26 PM

That looks nice.
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#30 User is offline   Valrus

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Posted 27 April 2007 - 12:15 AM

Maybe I just can't figure it out right now, but there are definately things I'd change about it. Can't seem to put the minimap back into the corner where I happen to like it for one.

Also found a bug. Clicked on the "Damage Done" box, I'm assuming it s a damage counter and it got stuck to my mouse, couldn't click on anything after that, couldn't even use the main menu.
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#31 User is offline   Iaiken

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Posted 27 April 2007 - 10:22 AM

View PostValrus, on Apr 27 2007, 02:15 AM, said:

Maybe I just can't figure it out right now, but there are definately things I'd change about it. Can't seem to put the minimap back into the corner where I happen to like it for one.

Also found a bug. Clicked on the "Damage Done" box, I'm assuming it s a damage counter and it got stuck to my mouse, couldn't click on anything after that, couldn't even use the main menu.


Clean minimap allows you to hold shift and click to drag the map anywhere you want it. You can also change the map to a square, add/remove the sun clock and other things.

We are aware of the intermittent bug where damage meter gets stuck to the mouse cursor, we are in communication with the mods developer to fix the problem. The only known immediate fix for this is to reload your UI via the /reload command.
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#32 User is offline   Ishn

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Posted 27 April 2007 - 12:55 PM

How does one learn all of these fancy commands that do stuff?
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#33 User is offline   Iaiken

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Posted 27 April 2007 - 01:53 PM

View PostIshn, on Apr 27 2007, 02:55 PM, said:

How does one learn all of these fancy commands that do stuff?


Most mods allow you to type /[modname or alias] to bring up their options menu or to display a list of command line arguments.

For example with KLH Threat Meter all you need to do is type /KTM to get a list of all command line options.
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#34 User is offline   Ishn

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Posted 27 April 2007 - 10:32 PM

Ike - You rmod is very nice looking, and has lots of nifty features... unfortunately, it's TOO customizable. I loaded it up and tried to customize the screen and it was just so complicated to figure out what did what... too many options for someone who's as much of a novice at the game as I am. I went back to my old setup. Here's my screenshot for those interested, though it's nothing special. Titan UI with a few AddOns.

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#35 User is offline   Iaiken

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Posted 22 May 2007 - 02:32 PM

I just wanted everyone to know that Blizzard patched a week earlier than was expected and as such, UUI has not been completely updated to work with the latest PTR patch being Friday. The current version of UUI should work (even if in a limited capacity) if you enable outdated mods.

The improved error frame will prevent annoying error messages from popping up in the middle of gameplay and the code has been written so that it recovers gracefully from any form of error. This should manifest itself as simply locking out certain functionality and logging an error to the error frame.

Please be patient, we are working on updating UUI and collecting the latest version of the 3rd party mods in our compilation. Until then, you can easily update these compilation mods by looking for an updated version on curse gaming and overwriting your outdated version of the mod.

For the majority of mods, this can be done while the game is still running and then /reload.
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#36 User is offline   jade_firefly

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Posted 24 October 2007 - 05:33 PM

I like to be behind the curve and all.

Personally, I don't see much reason for using different UIs, but some of those add ons seem neat. Threat meters are good, although TBH I learned years ago how to manage my aggro. BUT, hey, ya gotta keep up with the times and keep the masses happy.

Can one of you experienced folk recommend a (VERY) easy UI and/or extra tidbits and where I can get 'em? I don't always adapt well to new stuff but I'm willing to give it a try, but I don't want all the extra bells and whistles. Maybe just a nice sleek interface and some simple stuff. :)

Yay for being slow. :P
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#37 User is offline   Iaiken

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Posted 25 October 2007 - 01:53 PM

View Postjade_firefly, on Oct 24 2007, 07:33 PM, said:

I like to be behind the curve and all.

Personally, I don't see much reason for using different UIs, but some of those add ons seem neat. Threat meters are good, although TBH I learned years ago how to manage my aggro. BUT, hey, ya gotta keep up with the times and keep the masses happy.

Can one of you experienced folk recommend a (VERY) easy UI and/or extra tidbits and where I can get 'em? I don't always adapt well to new stuff but I'm willing to give it a try, but I don't want all the extra bells and whistles. Maybe just a nice sleek interface and some simple stuff. :)

Yay for being slow. :P


The way I always reccomend to people is to download a compilation that they like and disable/delete all the things they don't like/need. I am only one of the 50+ dev's that work on the UUI open source project and I don't use all the mods in UUI and sometimes I don't switch over to use new mods that others introduce or I switch to new mods when old ones in UUI become outdated... My version of UUI is truely my own...

That said... there are aspects/portions of the UUI compilation that I simply cannot do without...

These are:
!ImprovedErrorFrame - Keeps errors from popping up by tracking them under a nifty little error frame that you can open at your convenience...
Bartender - Allows you to totally customize the look, shape, position of your action bar and other bars.
cyCircled - Allows the use of rounded buttons that make it so you can actually see through your action bars instead of them being these massive obscuring blocks of icons.
BigWigs - A boss mod that just rocks... a must for raiders big and small...
eCastingBar - Some people like quartz cast bars, but this ultra light fully customizable casting bar is perfect.
FuBar - The FuBar mod and it's family of plugins is the single most awesome thing that ever happened to wow... get it, use it, love it.
ItemRack - I cannot live without this mod...
Morgani's Buff Bar - A high visibility buff bar that is fully customizable and categorically colour coded... it can also tell you or your group what buffs you are missing... that's hot.
Meta Hud - A heads up display wrapped to either side of your character... target of target, buffs, status, etc, etc everything you need to know right in the center of your screen so you don't have to look around.
Scrolling Combat Text - WAY better than the default SCT... Highly recommended.
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#38 User is offline   TLRIV

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Posted 25 October 2007 - 08:15 PM

Blizzard is adding a built-in threat meter soon, possibly as soon as the 2.3 patch.
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#39 User is offline   jade_firefly

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Posted 25 October 2007 - 10:30 PM

I've downloaded and (hopefully) installed the UUI thingie. Hopefully it won't confuse me so much I'll have a spaz attack. :)
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#40 User is offline   Ishn

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Posted 26 October 2007 - 02:22 AM

I much prefer Titan UI than UUI... but I've voiced that already. If you're like me, Jade, you'll be inundated with the multitude of options you don't need, and you don't know how to use, and you'll uninstall it for something more reasonable.
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#41 User is offline   jade_firefly

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Posted 26 October 2007 - 02:34 AM

That's a pretty dead-on assessment, Ishn. I've turned off a great deal of the options on it. I don't raid, and in fact am averse to groups most of the time. (90% of the time I get screwed over in them.)

Tomorrow night, maybe, I'll look at this Titan one. I like the look of the UUI, once I've gotten rid of the stuff I don't like/want/need, though. I was especially taken with the location function, that told me where I was, what zones/instances were nearby, and what areas nearby would be good to move to as I levelled. That was handy. :)
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#42 User is offline   Aoibheal

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Posted 26 October 2007 - 10:24 AM

I <3 Titan panel. And one rack, one bag, auctioneer, and gatherer.
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#43 User is offline   jade_firefly

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Posted 26 October 2007 - 09:49 PM

Well. Seeing as I couldn't just uninstall the UUI shit, I'm now having to RE-INSTALL WoW in order to try out Titan. That alone is irritating as hell. *grumble*
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#44 User is offline   Iaiken

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Posted 27 October 2007 - 11:12 AM

View Postjade_firefly, on Oct 26 2007, 11:49 PM, said:

Well. Seeing as I couldn't just uninstall the UUI shit, I'm now having to RE-INSTALL WoW in order to try out Titan. That alone is irritating as hell. *grumble*


Uh... just go into your wow installation and delete your interface folder... bam, uninstalled...

If it is still giving you problems, delete the WTF folder (which is amazingly well named btw...).

Doing both these things will basically take you back to a vanilla instalation of wow.
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#45 User is offline   Iaiken

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Posted 27 October 2007 - 11:23 AM

As for Titan Panel vs FuBar...

Go with FuBar... Titan panel is a memory hog and is slow to be updated with each comming patch... to the point that devs are no longer even bothering to write new addins for it. As far as I am concerned, the Titan devs can go fuck a duck...

Fubar is an Ace2 mod and as such, it falls under the Ace2 open source agreement... this results in things being fixed within hours of a patch release... likewise, every Ace2 mod must be compatible wtih FuBar and plug in to it... this saves you from having a billion icons around your mini map.

For more info on Ace2 and the entire (enormous) family of mods, to to http://www.wowace.com/wiki/Main_Page

UUI is not an Ace2 mod, but is fully Ace2 compatible.

Another awesome mod to get is called 'Extended QuestLog' it basically makes the quest pane much more readable and usable, allows for autotmated quest tracking and can even hide quests or objectives as you complete them. Likewise, it adds in the abilities to make notes on quests so if you don't come back to it for a while you will know where you were...
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#46 User is offline   jade_firefly

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Posted 29 October 2007 - 10:40 AM

Ishn - I have a problem with this Titan UI thing. Namely, the fact that the install directions for it are telling me there should be a folder, in the file that I downloaded from them, and it's not there.

Have you had this problem, or do you know what I can do to get around it? It's kind of annoying, being told something should be there and it's clearly not. :P
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#47 User is offline   Ishn

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Posted 30 October 2007 - 07:16 AM

I've never had a problem with Titan Panel, but I quit playing back in May, so it might have changed since then.
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#48 User is offline   Iaiken

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Posted 30 October 2007 - 02:44 PM

View PostIshn, on Oct 30 2007, 08:16 AM, said:

I've never had a problem with Titan Panel, but I quit playing back in May, so it might have changed since then.


I used titan up till patch 2.2... they may have fixed it, but every time there is a patch, titan goes tits up for several weeks whereas fubar is rarely ever broken and if it is, it is back and working within the hour.
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#49 User is offline   jade_firefly

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Posted 30 October 2007 - 05:10 PM

D'you know, Ishn, I think Iaiken really prefers fubar. Can't quite put my finger on why I'm getting that impression, though. :P

Anyhow, it says my folder should have one inside of it named "addonname", and it doesn't. SO, since it's lacking that, I'm just going to stop worrying about it and use the default UI.

I'm picking up a new game tonight anyway, so I've no idea how much WoW time I'll be spending after today. :)
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#50 User is offline   Ishn

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Posted 31 October 2007 - 08:15 AM

Have you tried just creating a folder named that?
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#51 User is offline   Aoibheal

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Posted 31 October 2007 - 09:25 AM

Programs->WoW->Interface->Addons. That is where you extract the Titan UI to. Atleast that is what I did and it has worked fine for me.

I installed Fubar...but there is nothing on it....why would I bother with that when Titan tells me the time, xp, and everything?
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#52 User is offline   jade_firefly

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Posted 31 October 2007 - 10:30 AM

Aoi -- Yep, but if you follow their directions exactly, you'll have created a folder on your desktop and extracted the files to that folder. So supposedly, there's a folder that, I guess, is holding all the extracted files called "addonname", but there isn't.

Anyhoo, like I said, I'm not gonna worry about it right now. New game being installed tonight; I've missed gaming with my old guild so I dunno how much WoW time there'll be in the future. :)
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#53 User is offline   Iaiken

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Posted 31 October 2007 - 12:15 PM

View PostAoibheal, on Oct 31 2007, 10:25 AM, said:

Programs->WoW->Interface->Addons. That is where you extract the Titan UI to. Atleast that is what I did and it has worked fine for me.

I installed Fubar...but there is nothing on it....why would I bother with that when Titan tells me the time, xp, and everything?


Uh... did you install just the fubar base mod or fubar?

FuBar alone really doesn’t do much you need to add some plugins to see something useful. ckknight (the author of fubar) also wrote a basic set of plugins to give you something to start with.

FuBar_AmmoFu
http://wow.curse.com...s/details/3050/
Shows you how much amo you are carrying around. Great for Hunters.

FuBar_BagFu
http://wow.curse.com...s/details/3047/
Shows you how full your inventory is.

FuBar_ClockFu
http://wow.curse.com...s/details/3061/
Shows you local and server times.

FuBar_DurabilityFu
http://wow.curse.com...s/details/3058/
Shows you the condtion of all your armor and weapons along with the cost to get it all repaired.

FuBar_ExperienceFu
http://svn.wowace.co...ar_ExperienceFu
Shows your current experience, rest etc. Can also be combined with HonorFu.

FuBar_HonorFu
http://wow.curse.com...s/details/3060/
Shows your current Honor etc. Can also be combined with ExperienceFu. Can be set up to automagically enter battlegrounds and track battleground progress.

FuBar_LocationFu
http://wow.curse.com...s/details/3054/
Shows info about your current world location.

FuBar_PerformanceFu
http://wow.curse.com...s/details/3051/
FPS, memory and lag meters?

A full list of FuBar plugins can be found here:
http://wow.curse.com...ch/?q=fubar&g=1
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#54 User is offline   Iaiken

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Posted 15 September 2008 - 02:57 PM

With 3.0.2 not so far away at all, I've begun downloading the PTR client so that I can start looking at how my UI will cope with being dragged kicking and screaming into Northrend.

Reports from the PTR state three of my biggest addons, Autobar, Bartender and MetaHUD have turned out to be huge problems. Undoubtedly someone in the ACE community will pick up the code and fix it as I’m not sure I could stomach moving back to something like Discord or Bongos. There’s still lots of pain involved in migrating settings and some settings actually cause certain mods to eat themselves.

FuBar addons seem to have broken themselves, and none of them show the right information, but I think that is a relatively minor issue.

It is also noteworthy that blizzard has built in a threat system similar to Omen that offers up the actual threat values instead of interpolated ones. The mods Author hails from my server and while Omen will be missed, I am sure Adrine will find something else to code...

Anyway, I figured I should update the lead post one last time before WOTLK...


"Does anyone else find it ironic that Adrine provided us with a threat meter that actually works and he STILL pulls agro and dies?" - Fel
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#55 User is offline   Iaiken

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Posted 13 November 2008 - 09:35 AM

I am in the process of updating this thread again for WOTLK...

3nj0y!!!
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#56 User is offline   Aoibheal

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Posted 27 November 2008 - 12:57 AM

TourGuide and CarboniteQuest aren't bad alternatives to Questhelper, atleast they're the ones I usually use (Carbonite now that were into WOTLK) TourGuide isn't bad though if you are completely clueless like me when it comes to figuring out where to go next for quests and don't want to deal with the hassel of finding out yourself :D AtlasQuest is also nice to have if you plan on doing the dungeon quests.

I'm also still using outfitter instead of itemrack, simpleMinimap instead of mappy, CowTip for tool tip control, and automaton for the majority of my automated needs. I've also got SCT/D and EavesDrop and to go with my Auctioneer I have CraftList2 to make my in-town marketing of professions easier.

Maybe this would be easier...here are my addons, lots of goodies for casuals that don't need anything too fancy.
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#57 User is offline   Iaiken

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Posted 27 November 2008 - 09:35 AM

I've actually switched over to Carbonite as well due to it's much smaller memory foot print and WAY lower CPU load.

I found the biggest mistake from the QuestHelper team was to make it recalculate the entire path for ALL of your guests as you move. This really bogs down the CPU with superfluous calculations when I really only care about which objective is the next closest and where it is.

I've used outfitter and it really boils down to a matter of preference... I my own scripting and ItemRack offers up a much better API. For simple users, the difference between the two is negligible...

Ah databases...

Auctioneer, Atlasloot, Gatherer... Undeniably cool mods... but unfortunately they are also databases and therefor they are a HUGE waste of memory 90% of the time. I have both Auctioneer and Gatherer (I really can't recommend any of the atlas mods) and now that I am raiding again, they spend 90% of thier time disabled. When I go to a major city, I turn on auctioneer, when I leave, I turn it off... when I am doing instances, I turn off gatherer... it's only ever on when I am just bebopping around the actual world.

Some users will prefer the convenience of these mods, but I prefer having 60+ FPS @1920x1200x8x4 with full effects in even the heaviest AOE or other graphical mayhem...
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#58 User is offline   Ishn

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Posted 05 December 2008 - 08:51 PM

I am currently using:

Atlas
Auctioneer Suite
CargBags
Dominos Bars
Gatherer
QuestHelper
TitanPanel


I am very happy with how these work together. I get everything I need and still maintain a simplistic/minimalistic approach on how much of my screen area is taken up.
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